Vengeance
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Vengeance is a brutality-scaling mutation which increases damage dealt for 8 seconds, and reduces damage taken for only 3 seconds, after taking damage.
Details
- Special Effects:
- After taking damage, the player receives 30% less damage for 3 seconds and deals more damage by a percentage for 8 seconds.
- Scaling: 0.6 + 0.01 × (Stat - 1) damage dealt
Number of stats | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 60 | ... |
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Mutation effect | 60% | 61% | 62% | 63% | 64% | 65% | 66% | 67% | 68% | 69% | 74% | 79% | 84% | 89% | 94% | 99% | 104% | 109% | 114% | 119% | ... |
Notes
- Damage is added at most once every 0.2 seconds.
History
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