Heart of Ice
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Heart of Ice is a survival-scaling mutation which lowers the cooldown of skills when attacking enemies which are stunned, rooted, slowed[a] or frozen at close range.
Details
- Special Effects:
- Attacking a frozen, slowed, stunned or rooted enemy at close range will reduce skills cooldown by [0.6 base] seconds.
- Scaling: +0.105 seconds per Survival stat
Number of stats | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15+ | ... |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mutation effect | 0.6s | 0.705s | 0.81s | 0.915s | 1.02s | 1.125s | 1.23s | 1.335s | 1.44s | 1.545s | 1.65s | 1.755s | 1.86s | 1.965s | 2s | ... |
Notes
- The effect has a 0.5 seconds cooldown.
- is extremely powerful with this mutation, as it essentially allows for infinite use of the item.
- It is also very effective with items that rely on rooting/stunning/freezing for critical hits, such as the or the , as it can allow for rapid skill cooldown reduction and open up many powerful combat options.
- This mutation pairs well with slowed target. and a fast swing rate melee weapon like because you are constantly hitting a
- Attacking with the does not trigger this mutation, as the enemy is only rooted for a short time before the attack itself hits.
History
Footnotes
- ↑ In-game description is incorrect. Although it doesn't say it, this mutation works on slowed targets as well.
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