Barbed Tips is a tactics-scaling mutation which causes projectiles stuck in enemies to inflict additional damage over time.
Details
- Scroll Cap: None
- Special Effects:
- The first arrow that is stuck in an enemy inflicts [40 base] DPS over time. Every additional arrow will inflict [40 base] DPS × 0.85ArrowNumber - 1 DPS.
- Scaling: 40 × 1.15Stat - 1 DPS for every arrow stuck in the enemy
Number of stats |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
15 |
20 |
25 |
30 |
35 |
40 |
45 |
50 |
55 |
60 |
...
|
Mutation effect |
40 |
46 |
53 |
61 |
70 |
80 |
93 |
106 |
122 |
141 |
283 |
569 |
1145 |
2303 |
4632 |
9317 |
18740 |
37692 |
75813 |
152487 |
...
|
Notes
- The damage is dealt with every 0.4 seconds.
- As with Ripper, Barbed Tips will work with any weapons leaving their projectiles stuck in enemies, creating synergies with those inflicting low damage at a high rate of fire.
Trivia
- Barbed Tips along with,
No Mercy, and
Point Blank, were suggested by a Discord user known as TheForsakenOne
History
- 2.3: Introduced.
- 2.4:
- Base DPS decreased from 50 to 32.
- Tickrate increased from 0.3 to 0.4 seconds.
Ripper no longer causes ammo to drop from enemies when combined with this mutation.
- 3.0: Reworked the DMG.
- Increased Base DPS from 32 to 40.
- Reduced the DPS for every additional arrow by 15%.
|