Tainted Flask is a brutality-scaling mutation which increases damage dealt for 12 seconds after using a health flask.
Details
- Special Effects:
- Using a health flask adds +[20 base]% damage for the player.
- If no flasks are left, killing [12 base] Elite enemies will refill a single usage.
- Scaling: +2.5% extra damage per Brutality stat
Number of stats |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
15 |
20 |
25 |
30 |
35 |
40 |
45 |
50 |
55 |
60 |
...
|
Mutation effect |
20% |
23% |
25% |
28% |
30% |
33% |
35% |
38% |
40% |
43% |
55% |
68% |
80% |
93% |
105% |
118% |
130% |
143% |
155% |
168% |
...
|
- Scaling: 12 × 0.96Stat - 1 Elite enemies per flask
Number of stats |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
10 |
11 |
12 |
13 |
14 |
15 |
16 |
17 |
18 |
19 |
20 |
21 |
22 |
23 |
24 |
25 |
26 |
27 |
28+ |
...
|
Mutation effect |
12 |
12 |
11 |
11 |
10 |
10 |
9 |
9 |
9 |
8 |
8 |
8 |
7 |
7 |
7 |
7 |
6 |
6 |
6 |
6 |
5 |
5 |
5 |
5 |
5 |
4 |
4 |
4 |
...
|
Notes
- The Elite kills counter only starts when the player has zero flasks. If the player obtains a flask, the counter will back to zero and killing Elites won't increase the counter, until player has no flasks again.
History
- 0.5: Introduced.
- 0.7: Base DPS bonus increased from 180 to 300.
- Effect removed: Only heals 30% of your HP.
- 1.1: Healing effect increased from 30% to 60%.
- 1.2: Killing Elite enemies will now grant a flask refill.
- 1.4: Base amount of Elite enemy kills decreased from 15 to 12 and now caps at 4.
|