Kill Rhythm
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Kill Rhythm is a survival-scaling mutation which increases the attack speed of a weapon's next attack if the last attack was with a different weapon.
Details
- Special Effects:
- While using a weapon in the main slots, switching to the other weapon increases attack speed by [15 base]% for 2 seconds.
- Scaling: +1% attack speed per Survival stat
Number of stats | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 15 | 20 | 25 | 30 | 35 | 40 | 45 | 50 | 55 | 60 | ... |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mutation effect | 15% | 16% | 17% | 18% | 19% | 20% | 21% | 22% | 23% | 24% | 29% | 34% | 39% | 44% | 49% | 54% | 59% | 64% | 69% | 74% | ... |
Notes
- The effect does not stack.
- This mutation increases the charge speed of weapons with charge attacks such as or .
- Has good synergy with most two handed weapons, like the Heavy Crossbow, Ice Crossbow, Scythe Claws, and Hard Light Set because they deal high damage and already rely on alternating attacks. As an added bonus, they tend to scale with survival, and the Hard light set can get off 2 combos before the speed boost wears off.
Trivia
- During the alpha of v2.1, this mutation was known as Fatal Cadence.
History
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