Grappling Hook

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The Grappling Hook is a power skill which fires a hook in front of the player.

Details

  • Special Effects:
    • The hook stops on contact with an enemy or terrain or when it reaches max range, then retracts after a moment.
      • If the hook hits nothing, its cooldown is reduced to 1 second.
    • If the hook hits an enemy, it inflicts 1 base damage. When hit via a melee weapon, enemies snagged by the hook are stunned for 1 second and take additional damage, dependent on the skill's own stats.
    • The hook retracts back toward the player, dragging any attached enemies along with it, but detaches from those that collide with terrain on the way to the player.
  • Tags: Ranged, ShortCooldown, UnlockInPublicEvent
  • Legendary Version:
    • Forced Affix: Fire on Use
      • "Burns the ground around you."

Notes

  • Despite scaling with different stats, Grappling Hook works well with Heart of Ice Mutation Icon.png Heart of Ice as it can reliably trigger the mutation.

Trivia

  • Its flavor text is a reference to Scorpion from the Mortal Kombat series.
  • The blueprint is dropped by Catchers, and it mimics exactly their unique ability.

History

  • 0.0: Introduced.
  • 0.1: Base damage decreased from 5 to 1.
    • Now adds 60% bonus damage to hooked enemies.
    • Increased stun duration to 1 second.
    • Increased speed.
    • Cooldown increased from 2.5 to 3 seconds.
    • Base cost decreased from 2000 to 1750 gold.
    • Unlock cost decreased from 40 to 35 cells.
    • Description changed.
  • 0.3: Added tag "UnlockInPublicEvent".
  • 0.4: Cooldown increased from 3 to 6 seconds.
    • Now scales with Skill Stat.png Tactics.
    • Base cost decreased from 1750 to 1500 gold.
  • 0.6: Base damage increased from 1 to 70.
    • Scaling changed from Skill Stat.png Tactics to Skill Hp.png Tactics/ Survival.
    • Removed tag "NoDamage".
  • 0.7: Added legendary affix "ArrowSalve".
    • Added tag "ShortCooldown".
  • 1.1: Base damage decreased from 70 to 1.
    • Bonus damage decreased from 60% to 40%.
    • Cooldown decreased from 6 to 3 seconds.
    • Description changed.
  • 1.4: Cooldown now resets on a miss.
    • Changed from Skill Hp.png Tactics/Survival to Str Skill.png Brutality/Tactics
  • 1.8: Legendary affix changed from "ArrowSalve" to "ArrowsOnDestroy".
  • 2.1: Range increased from 10 to 13.
    • Changed from Str Skill.png Brutality/Tactics to Strength Stat.png Brutality.
  • 2.9: Unlock cost decreased from 35 cells to 40.
  • 3.0: Added the Legendary Affix "Fire on Use".
    • Doesn't scale exponentially anymore.
Skills
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