Grappling Hook
Pulls an enemy towards you. The next attack on this enemy inflicts +40% damage and stuns for 1 sec.
Yes, just like Scorpion...
Duration
1 second (stun effect)
Base price
1500
Base first hit
1 (hook impact)
Base second hit
+40% (item boost)
Unlock cost
40
The Grappling Hook is a power skill which fires a hook in front of the player.
Details
Special Effects:
The hook stops on contact with an enemy or terrain or when it reaches max range, then retracts after a moment.
If the hook hits nothing, its cooldown is reduced to 1 second.
If the hook hits an enemy, it inflicts 1 base damage. When hit via a melee weapon, enemies snagged by the hook are stunned for 1 second and take additional damage, dependent on the skill's own stats.
The hook retracts back toward the player, dragging any attached enemies along with it, but detaches from those that collide with terrain on the way to the player.
Tags: Ranged, ShortCooldown, UnlockInPublicEventLegendary Version: Forced Affix : Fire on Use "Burns the ground around you."
Notes
Despite scaling with different stats, Grappling Hook works well with Heart of Ice as it can reliably trigger the mutation.
Trivia
Its flavor text is a reference to Scorpion from the Mortal Kombat series.
The blueprint is dropped by Catchers , and it mimics exactly their unique ability.
History
0.0 : Introduced.
0.1 : Base damage decreased from 5 to 1.
Now adds 60% bonus damage to hooked enemies.
Increased stun duration to 1 second.
Increased speed.
Cooldown increased from 2.5 to 3 seconds.
Base cost decreased from 2000 to 1750 gold.
Unlock cost decreased from 40 to 35 cells.
Description changed.
0.3 : Added tag "UnlockInPublicEvent".
0.4 : Cooldown increased from 3 to 6 seconds.
Now scales with Tactics.
Base cost decreased from 1750 to 1500 gold.
0.6 : Base damage increased from 1 to 70.
Scaling changed from Tactics to Tactics/ Survival.
Removed tag "NoDamage".
0.7 : Added legendary affix "ArrowSalve".
Added tag "ShortCooldown".
1.1 : Base damage decreased from 70 to 1.
Bonus damage decreased from 60% to 40%.
Cooldown decreased from 6 to 3 seconds.
Description changed.
1.4 : Cooldown now resets on a miss.
Changed from Tactics/Survival to Brutality/Tactics
1.8 : Legendary affix changed from "ArrowSalve" to "ArrowsOnDestroy".
2.1 : Range increased from 10 to 13.
Changed from Brutality/Tactics to Brutality.
2.9 : Unlock cost decreased from 35 cells to 40.
3.0 : Added the Legendary Affix "Fire on Use".
Doesn't scale exponentially anymore.