Catcher
Catchers are enemies found in the Graveyard and the Fractured ShrinesFF. They appear somewhat similar to Cleavers and have similarly high health.
Behavior
Catchers walk around slowly and attack whenever the see the player with in range. At melee range, it will perform a quick melee kick. Any further than that and it will throw its hook at the player.
Moveset
- Description: Tosses a hook that roots and pulls the player on hit. On a successful hit, follows up with a charged slash.
- Can be blocked, parried, and dodge rolled.
- The hook can be crouched under.
- It is possible to roll away from the slash follow-up. This is more likely to be successful if you were hit from further away.
Strategy
- The grappling hook can be ducked under. However, the Catcher does walk forward slightly in-between each use of the hook, so he will eventually reach your position if you are on the same platform.
- Any ranged weapon you can fire while ducking (such as bows) will make Catchers very easy to fight. Simply crouch and fire from a distance and they will not hit you.
- Parrying the grappling hook does avoid the attack, but does not damage the Catcher or spawn a reflected projectile. Area of effect shields like or will still spawn their auras, however, which may damage the Catcher.
Trivia
- Catchers occasionally still show up in High Peak Castle during the Daily Challenges despite no longer spawning in that biome for standard gameplay.
History
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Enemies
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TBS • TBS • • • • • • • • • • • • • • • • • • • • TBS • TBS • TBS • • • • • • • • • • • • • • • • RotG • RotG • • RotG • FF • FF • FF • FF • FF • FF • FF • FF • • • • • • • TQatS • TQatS • • • • • RtC • RtC • RtC • RtC • RtC • RtC • RtC • RtC • RtC • RtC • RtC • • • • • • • • • • • • • • •
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