The Wolf Trap is a deployable skill which deploys two pairs of metal jaws to root enemies passing over them.
Details
- Special Effects:
- Throws two arcing projectiles which explode on contact with an enemy or a horizontal surface.
- The projectile bounces off of a Shieldbearer's shield without detonating.
- Upon explosion, each deploys an indestructible wolf trap.
- Traps grab the first enemies to pass over them, inflicting a rooting and unique vulnerability-inducing effect for 6.5 seconds.
- Effect adds 34 base DPS to the total damage taken by the affected enemy for the duration.
- 1/3 of this DPS can be dealt every 1/3 of a second, upon taking damage from another source.
- Trap is destroyed once the effect ends.
- This effect is weaker on all bosses.
- Only one set of two traps per Wolf Trap skill can be active at a time; attempting to deploy a second set will destroy active copies of the first set.
- Tags: Deployable, AutoUnlocked
- Legendary Version:
- Forced Affix: Ice on Stop
- "Freezes nearby enemies when the effect ends."
Notes
- When about to break, the trap wobbles and flashes.
Trivia
- Previously named Bear Trap.
- The old legendary name of this skill, 'YOU SHALL NOT PASS!' is a quote from Gandalf from The Lord of the Rings.
History
- 0.0: Introduced.
- 0.1: Now deploys 2 traps.
- Cooldown increased from 3 to 7 seconds.
- Added tag "Deployable".
- Root duration increased from 5 to 6.5 seconds.
- Changed description.
- 0.4: Bonus damage changed from 35% to base 40 DPS per hit with a cooldown of 0.33 seconds.
- Now scales with
Tactics/ Survival.
- Changed description.
- Removed tag "NegligibleDamage".
- 0.7: Added Legendary affix "Oil Deploy".
- 1.9: Base bonus DPS decreased from 40 to 34.
- Root duration decreased from 6.5 to 5 seconds.
- Rally effect has been removed.
- No longer activates cooldown reduction mutations.
- 2.9: Added synergy tag "Root".
- 3.0: Changed Legendary Affix from "Oil Deploy" to "Ice on Stop".
- 3.2: Added tag "AutoUnlocked".
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