Vampirism is a powerskill which that consumes a portion of player's health in exchange for a leech effect of player's melee attacks and a speed boost for 10 seconds.
Details
Special Effects:
Upon usage, player loses an amount of health equals [40% base, 20% max] max health. For 10 seconds, the player's movement speed is increased by 20%, and all of their melee hits heal 2% max health.
Heavy melee weapons (which have the "Cannot be interrupted by an enemy's attack" affix) heal 4% max health instead.
The healing effect has a cooldown of 0.25 seconds.
"Covers the ground with oil that burns around you."
Notes
The skill cannot be activated if the player is at 0% max health.
Melee attacks that aren't dealt by weapons, such as the dive attack or the Phaser skill will heal the player for 2% of their maximum health while this skill is active.
No longer transforms health into recovery. Instead, sacrifices a portion of max health to give a leech buff on melee attacks and a speed boost for 10 seconds.