Root Grenade
Roots nearby enemies causing 50 DPS for 4 seconds.
Combo rate
One tick every 0.3 seconds
Base price
1500
Unlock cost
20
The Root Grenade is a grenade skill which roots enemies in place and deals damage over time.
Details
Special Effects:
Throws an arcing projectile which explodes on contact with an enemy or a horizontal surface.
The projectile bounces off of a Shieldbearer's shield without detonating.
Upon explosion, inflicts a rooting status effect on nearby enemies.
Status effect prevents all movement and deals 30 base DPS for 3 seconds.
Tags: Ranged, Explosive, UnlockInPublicEventLegendary Version: Forced Affix : Death Root "Victims root nearby enemies for 2 sec upon death."
Trivia
Previously named Ivy Grenade .
The first name of the skill may refer to how it spawns vines to disable enemies.
History
0.0 : Introduced.
0.1 :
Cooldown increased from 5 to 9 seconds.
Root duration decreased from 4 to 3 seconds
Added tags "Explosive" and "SpecificBlueprintDrop".
0.2 :
Cooldown decreased from 9 to 8 seconds.
Base price increased from 1250 to 1500 gold.
0.4 :
Cooldown increased from 8 to 16 seconds.
Unlock cost increased from 20 to 40 cells.
Now scales with Tactics.
Replaced tag "SpecificBlueprintDrop" with "TimedDoorBlueprint".
0.6 : Scaling changed from Tactics to Brutality/ Tactics.
0.7 :
Added legendary affix "Oil".
Description changed from "Immobilizes all nearby enemies for 3 seconds and inflicts X damage/s while they are trapped." to "Roots nearby enemies causing X DPS for 4 seconds.
1.1 : Removed tag "TimedDoorBlueprint".
1.2 : Added tag "UnlockInPublicEvent".
1.4 : Scaling changed from Brutality/ Tactics to Tactics/ Survival.
1.9 :
Rally effect has been removed.
No longer activates cooldown reduction mutations.
Base DPS increased from 30 to 33.
Stun duration increased from 3 to 4 seconds.
2.1 : Scaling changed from Tactics/ Survival to Survival.
2.4 : Base DPS increased from 33 to 50.
2.9 : Unlock cost decreased from 40 cells to 20.
3.0 : Added the Legendary Affix "Death Root".