Inquisitor
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Inquisitors are long-range enemies which fire projectiles at the player through walls.
Behavior
Inquisitors' only attack is a magical bolt projectile. They back step when the player gets too close to them.
Moveset
Arcane bolt
- Description: Charges up and fires a magic bolt that goes through walls.
- Can be blocked, parried, and dodge rolled.
- A line which shows the projectile's trajectory appears while charging.
- Reflected projectiles will go through walls.
- Moving behind the Inquisitor before it fires will interrupt the attack.
Back step
- Description: When the player is too close, it back steps a small distance away
Strategy
- Like most ranged enemies, Inquisitors are weak alone, and can be killed with terrifying ease.
- Elite Inquisitors can fire their attack faster than normal and, like most elites, can teleport after the player, but is otherwise extremely vulnerable too.
- Since its attack goes through walls, items that parry attacks can be abused to easily kill it (i.e. shields, Cocoon, etc)
- They are not rendered 100% invisible by Maskers as their glowing hands and 'horns' still show through the fog created by them.
Trivia
- An Inquisitor's bolts cannot break doors when they fly through them unless it has been returned.
History
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Enemies
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