User contributions for Phantom
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4 April 2023
- 15:4415:44, 4 April 2023 diff hist −32 m Stats No edit summary current
- 13:3113:31, 4 April 2023 diff hist +64 m Stats No edit summary
- 12:3312:33, 4 April 2023 diff hist +6,262 N Daily Challenge/fr Created page with "Le '''Défi journalier''' est un mode débloquable dans Dead Cells, disponicle après avoir récupéré la {{Rune/fr|challenge|1}} lâchée par le Concierge. C'est un mode compétitif qui génère une nouvelle carte chaque jour. Le but est d'accumuler un maximum de points tout en tuant le boss dans la limite de temps imparti. Les points sont collectés via plusieurs actions, comme tuer des ennemis ou ouvrir des coffres. Il faut également collecter du m..." current
- 11:5311:53, 4 April 2023 diff hist +39 m Version history/fr No edit summary current
- 11:4611:46, 4 April 2023 diff hist +10 m Pickups/fr No edit summary current
- 11:3011:30, 4 April 2023 diff hist +8 m NPCs/fr No edit summary current
- 11:2811:28, 4 April 2023 diff hist +12 m Mechanics/fr No edit summary current
- 11:2111:21, 4 April 2023 diff hist +8,188 m Runes and upgrades/fr No edit summary current
- 11:2111:21, 4 April 2023 diff hist −8,177 m Runes and upgrades/fr No edit summary
- 11:1611:16, 4 April 2023 diff hist +6 m Aspects/fr No edit summary current
- 11:1411:14, 4 April 2023 diff hist +89 m Mutations/fr No edit summary current
- 11:1011:10, 4 April 2023 diff hist +38 m Bosses/fr No edit summary current
3 April 2023
- 20:3220:32, 3 April 2023 diff hist +388 m Enemies/fr No edit summary current
- 20:2520:25, 3 April 2023 diff hist +1 m Enemies/fr →Ennemis d'élite
- 20:2120:21, 3 April 2023 diff hist −1 m Biomes/fr →Quai current
- 20:2020:20, 3 April 2023 diff hist +2 m Biomes/fr →Référentiel des Architectes
- 20:1720:17, 3 April 2023 diff hist +12 m Gear/fr No edit summary current
- 20:1420:14, 3 April 2023 diff hist +3 m Deployable traps/fr No edit summary current
- 20:1120:11, 3 April 2023 diff hist −1 m Shields/fr No edit summary current
- 20:0920:09, 3 April 2023 diff hist +9 m Ranged weapons/fr No edit summary current
- 20:0720:07, 3 April 2023 diff hist 0 m Melee weapons/fr No edit summary current
- 12:2112:21, 3 April 2023 diff hist +1,058 User:Phantom No edit summary
2 April 2023
- 19:1419:14, 2 April 2023 diff hist +2 m Template:Efn/fr No edit summary current
- 19:1319:13, 2 April 2023 diff hist +102 m Maria's Cat →Notes
- 17:2617:26, 2 April 2023 diff hist +314 N Template:Notelist/fr Created page with "{{reflist|{{{1|{{{colwidth|}}}}}}|refs={{{refs|{{{notes|}}}}}}|group={{#switch: {{{group|}}} | note | upper-alpha | upper-roman | lower-alpha | lower-greek | lower-roman = {{{group|}}} | #default = lower-alpha }}}}<noinclude> {{documentation}}</noinclude> Category:Fr Translation" current
- 17:2517:25, 2 April 2023 diff hist +673 N Template:Efn/fr Created page with "<includeonly>{{#if:{{{name|}}} |{{#tag:ref|{{{1|{{{reference|{{{content|{{{text|}}}}}}}}}}}}|name={{{name|}}}|group={{#switch: {{{group|}}} | note | upper-alpha | upper-roman | lower-alpha | lower-greek | lower-roman = {{{group|}}} | #default = lower-alpha }} }} |{{#tag:ref|{{{1|{{{reference|{{{content|{{{text|}}}}}}}}}}}}|group={{#switch: {{{group|}}} | note | upper-alpha | upper-roman | lower-alpha | lower-greek..."
- 17:0717:07, 2 April 2023 diff hist +6 m Biomes/fr No edit summary
- 17:0517:05, 2 April 2023 diff hist +1,270 N Template:Fake heading/fr Created page with "<div style="background: none; margin: 0; overflow: hidden; padding-top: .5em; padding-bottom: .17em; {{#switch: {{{sub|}}} | 2 = font-size: 1.78em; margin-top: 1em; margin-bottom: 0.25em; border-bottom: 1px solid transparent; border-image: linear-gradient(to right, #414f6a, rgba(0,0,0,0)) 30% 5%; page-break-after: avoid; color: #FFE280; font-family: 'Dosis', sans-serif; | 3 = font-size: 1.4em; font-weight: bold; margin-top: 0.3em; margin-bottom: 0; page-break-after:..." current
- 16:5016:50, 2 April 2023 diff hist +1,339 N Grenades/fr Created page with "<includeonly>==</includeonly>== Liste des grenades ==<includeonly>==</includeonly> {| class="wikitable sortable" style="text-align:center; width:100%;" ! style="<!--position:sticky; top:35px;-->" |Icône ! style="<!--position:sticky; top:35px;--> width:140px;" |Nom ! style="<!--position:sticky; top:35px;-->" class=unsortable |Description ! style="<!--position:sticky; top:35px;-->" class=unsortable |Localisation du schéma ! style="<!--position:sticky; top:35px;--> width:..." current
- 16:4916:49, 2 April 2023 diff hist +1,425 N Powers/fr Created page with "<includeonly>==</includeonly>== Liste des pouvoirs ==<includeonly>==</includeonly> {| class="wikitable sortable" style="text-align:center; width:100%;" ! style="<!--position:sticky; top:35px;-->" |Icône ! style="<!--position:sticky; top:35px;--> width:140px;" |Nom ! style="<!--position:sticky; top:35px;-->" class=unsortable |Description ! style="<!--position:sticky; top:35px;-->" class=unsortable |Localisation du schéma ! style="<!--position:sticky; top:35px;--> width:..." current
- 16:4716:47, 2 April 2023 diff hist +2,328 N Deployable traps/fr Created page with "<includeonly>==</includeonly>== Mécaniques actives ==<includeonly>==</includeonly> À l'utilisation, toutes les compétences déployables lancent un "projectile" dans la direction où le joueur regarde, et déployera le piège à son contact au sol. Il existe 2 types de pièges déployables: ceux alimentés et ceux non-alimentés. Les tourelles alimentées nécessitent la présence à proximité du joueur pour pouvoir tirer, la distance étant réduite s'il y a du terr..."
- 16:4616:46, 2 April 2023 diff hist +28 m Shields/fr No edit summary
- 16:3816:38, 2 April 2023 diff hist +4,359 N Shields/fr Created page with "<includeonly>==</includeonly>== Mécaniques actives ==<includeonly>==</includeonly> ''Maintenir'' le bouton assigné au bouclier le maintient après un délai de 0.37 secondes. Les dégâts des attaques qui touchent le bouclier une fois déployé sont réduits selon le pourcentage d'absorption du bouclier (75% la plupart du temps) avant toute forme de réduction de dégâts. Les dégâts bloqués par le bouclier (enregistrés en tant que dégâts du bouclier) sont inflig..."
- 16:1116:11, 2 April 2023 diff hist +3,377 N Ranged weapons/fr Created page with "<includeonly>==</includeonly>== Mécaniques actives ==<includeonly>==</includeonly> La plupart des armes à distance permettent de tirer des projectiles, tandis que d'autres profitent de la mécanique de hit-scan (toucher où l'on vise). Ces armes infligent toutes deux des dégâts à distance. Les capacités des armes à distance varie, mais leurs projectiles ne peuvent toucher qu'un ennemi la plupart du temps, à moins que le projectile ne crée une explosion ou soit..."
- 11:3311:33, 2 April 2023 diff hist +96 m Soundtracks/fr No edit summary current
- 11:3211:32, 2 April 2023 diff hist +24 m Outfits/fr No edit summary current
- 11:2911:29, 2 April 2023 diff hist +18 m Objects/fr No edit summary
- 11:2811:28, 2 April 2023 diff hist +72 m Pickups/fr No edit summary
- 11:2711:27, 2 April 2023 diff hist +66 m NPCs/fr dlc to dlc/fr
- 11:2511:25, 2 April 2023 diff hist +43 m Mechanics/fr color to color/fr
- 11:2011:20, 2 April 2023 diff hist +18 m Runes and upgrades/fr dlc to dlc/fr
- 11:1811:18, 2 April 2023 diff hist +384 m Bosses/fr dlc to dlc/fr
- 11:1811:18, 2 April 2023 diff hist +231 m Enemies/fr changed template dlc to dlc/fr
- 11:1611:16, 2 April 2023 diff hist −7 m Biomes/fr →Le Passage
- 11:1611:16, 2 April 2023 diff hist +393 m Biomes/fr No edit summary
- 11:1411:14, 2 April 2023 diff hist +15 m Gear/fr No edit summary
- 11:0911:09, 2 April 2023 diff hist +2,044 N Template:DLC/fr Created page with "<includeonly>{{#switch: {{lc: {{{1}}} }} | rotg | rise of the giant = <sup><small><span class="basic-tooltip" style="color:#52f1f4;" title="Contenu dans le DLC Rise of the Giant">RotG</span></small></sup> | tbs | bad seed | the bad seed = <sup><small><span class="basic-tooltip" style="color:#82C936;" title="Contenu dans le DLC The Bad Seed">TBS</span></small></sup> | ff | fatal falls = <sup><small><span class="basic-tooltip" style="color:#FFBE32;" title="Contenu dans le..." current
- 11:0911:09, 2 April 2023 diff hist +28 m Template:Markup/fr No edit summary current
- 11:0811:08, 2 April 2023 diff hist +2,121 N Template:Markup/fr Created page with "<includeonly>{| style="table-layout: fixed; width: {{{width|100%}}}; border-width: medium; margin-left: {{{margin|0em}}};{{{style|}}}" {{#if: {{{title|}}} | {{!}}+ '''{{{title}}}'''}} {{#if: {{{notitle|}}} || ! style="width:50%" scope="col" {{!}} {{{t1|Markup}}}}} {{#if: {{{notitle|}}} || ! style="width:50%" scope="col" {{!}} {{{t2|Renders as}}}}}<!-- -->{{#if: {{{1|}}}|{{Markup/row|cell1={{{1|}}}|cell2={{{2|}}}}}}}<!-- -->{{#if: {{{3|}}}|{{Markup/row|cell1={{{3|}}}|cel..."
- 07:3607:36, 2 April 2023 diff hist +2,888 N Melee weapons/fr Created page with "<includeonly>==</includeonly>== Mécaniques actives ==<includeonly>==</includeonly> Toutes les armes de mêlée infligent des dégâts de mêlée et bénéficient de tous les effets relatifs à la mêlée. Les armes de mêlée peuvent également toucher les ennemis plusieurs fois s'ils sont à portée. La plupart d'entres elles ont leur propre sets de mouvements qui s'activent en frappant continuellement. Il existe cepdndan un court instant entre chaque mouvement où le..."