Guardian Knight
Guardian Knights are enemies solely found in High Peak Castle.
Behavior
Guardian Knights are extremely slow. When they detect the player, they will always start with a tornado attack. While their tornado attack is on cool down, it will only use its overhead swing if a target is within range.
Moveset
- Description: Charges up and spins, creating a tornado that sucks in the player.
- Can be blocked, parried, or dodge rolled (not recommended).
- Blocks attacks and projectiles while spinning, except attacks that pierce shields.
- Continuously pulls the player horizontally towards the tornado while spinning.
- Has a high vertical hitbox.
Strategy
The best way to deal with a Guardian Knight is to bait out its tornado attack and wait it out. As soon as it starts charging, move to a different platform. They are practically invincible during the attack anyway, and the vacuum effect will make it difficulty to fight other enemies while near it. Even at 4+ BSC, you'll likely have enough time to kill everything else while it's spinning. Whatever you do, don't stay close to it while it's charging up.
They have very high health and are almost impossible to breach, so killing them before they spin is impractical without using cooldown skills. You can also freeze it before it starts spinning to interrupt it, or parry it as it starts up. Moving in to parry the tornado while it is ongoing, however, is much less practical.
While its overhead attack can obliterate your health bar, it's very slow and easy to dodge by rolling behind them. They're even less threatening at a range due to their very slow walk speed.
Notes
- Its weapon slightly resembles the Broadsword.
History
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Enemies
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TBS • TBS • • • • • • • • • • • • • • • • • • • • TBS • TBS • TBS • • • • • • • • • • • • • • • • RotG • RotG • • RotG • FF • FF • FF • FF • FF • FF • FF • FF • • • • • • • TQatS • TQatS • • • • • RtC • RtC • RtC • RtC • RtC • RtC • RtC • RtC • RtC • RtC • RtC • • • • • • • • • • • • • • •
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