The Wrenching Whip is a meleeweapon which ignores shields and pulls enemies toward the player before dealing a critical hit at close range.
Details
Special Effects:
All but the last attack of the combo bypass the shield of a Shieldbearer.
Pulls damaged enemies toward the player on the first two strikes of the combo, then kicks them away on the last strike and deals a guaranteed critical hit.
The first hit of the combo strongly pulls enemies toward the player for 0.2 seconds, the second hit strongly wrenches enemies toward the player, and the final hit deals strong knockback. For all hits, enemies may only be pushed or pulled 2.5 tiles at a time.
The in-game listed normal DPS is incorrect and has no correlation to actual gameplay, and should be ignored. The critical DPS displays the correct DPS values for the weapon, as it takes into account both the first two swings' damage, as well as the damage of the third swing.
Although the first two attacks bypass shields, the third attack in the combo does not, hence using it on a Shieldbearer won't damage it and using it on a Thorny's back will self-damage the player.
History
2.4: Base breach DPS increased from 108 (217) to 400 (800).