Dracula
Jump to navigation
Jump to search
![]() |
This article is a stub. You can help Dead Cells Wiki by expanding it.
|
This article is a stub. You can help Dead Cells Wiki by expanding it.
- Reason: DLC just came out, lot's of missing info
Dracula is a tier 3 boss found in the Master's Keep.
Moveset
In 1+ BSC, Dracula goes straight to the second phase.
Dracula has different moves that he can teleport in between, immediately starting an attack after the teleport has finished.
First Phase
Fireball volley
- Description: Opens his cape and fires three waves of fireballs, with different possible patterns. One with 3-5-3 fireballs that are in a straight vertical line, and one with 5-5-5 fireballs.
- Can be blocked, parried or dodge rolled.
Beatdown
- Description: Does a hand to hand combo of two low kicks and a downward punch. The punch will be cancelled if the player moves too far away.
- Can be blocked, parried or dodge rolled.
Meteor volley
- Description: Opens his cape and fires 4 meteors in a row with a high-low-high-low pattern.
- Can be blocked or parried.
- Getting hit or parrying the attack causes the player to get knockbacked depending on how fast the projectile was moving.
Phase Transition
Bat volley
- Description: During his phase transition Dracula teleports to the center of the arena and summons bats in a wave pattern in both directions.
- Can be blocked or dodge rolled.
- Has wave pattern, therefore can be avoided by standing in certain place.
Second Phase
Retains all attacks from first phase.
Fire wave
- Description: Replaces Fireball volley. Opens his cape and fire short range firewalls in an upwards arc pattern, which explode after traveling for a bit.
- Can be blocked, parried or dodge rolled.
Leech
- Description: Teleports into the air and dives down onto the player. When the grab connects, Dracula lifts the player up while dealing damage and healing himself.
- Can be dodge rolled.
- Ignores the effect of - grab breaks the armor and leech deals normal damage.
- Acts weirdly with
- If grab triggers the Mutation, it will ignore the effect and still deal damage to the Beheaded.
- If grab happens while the shield is active, Beheaded will survive and Dracula will heal.
.
- Can move the Beheaded outside the boss arena. This does not save from receiving damage, as Fireball volley goes through doors.
Phase Transition 2
Bat volley
- Description: During his phase transition Dracula teleports to the center of the arena and summons bats in a wave pattern in both directions.
- Can be blocked or dodge rolled.
Third Phase
Retains all attacks from first and second phases.
Fire pillars
- Description: Charges up before putting his hands on the ground, summoning pillars of fire spread across the arena floor.
- Can be blocked or dodge rolled.
Strategy
Vulnerabilities
- Affected by root, freeze, and stun.
- Beatdown can be countered with .
- Bat volley can be countered with either ranged or melee weapons with a long reach, such as or .
Primary attacks
- TBA
Defensive attack
- TBA
Weapons/Skills
- paired with or allows to deal out a good amount of damage.
Lore
- TBA
Trivia
- Dracula appearance is based on variation encountered in Castlevania: Symphony of the Night
- Outfit used by Beheaded during cutscene affects the dialogue at the beginning of the fight.
- Non-Castlevania related outfits will cause a discussion between Dracula and the Beheaded with an ending, that resembles Dracula's exchange with Richter Belmont from Castlevania: Symphony of the Night
- RtC changes the introduction in a way, that is similar to one from Castlevania: Symphony of the Night
- With RtC, Dracula will lament over his lieutenant's betrayal.
- With RtC, Dracula will call the Beheaded an impostor, trying to get his power from the outfit.
- With RtC, Dracula firstly express his surprise that even armor is against him. Then he mocks him by calling him a "tin can"
- With RtC, Dracula calls Hector a traitor and then they have a short conversation about their relation to Humanity.
- With RtC, she says something about not being imprisoned easily this time. In response, Dracula says that he does not know her.
- With RtC, there will an exchange that closely resembles dialogue from Castlevania: Symphony of the Night
- With RtC, he says "Begone", then Dracula goes to the center of the arena and says something about finishing their rivarly.
- This is the shortest possible introduction in this boss fight
- With RtC, she says will end him and Curse. Dracula then teleports and mocks her, that killing her will be a "formality"
- With RtC, Dracula will say "You are welcome to try, Belmont" and start the fight
Gallery
TBA
History
|
Bosses
| |
---|---|
TBS • RtC • • RotG • FF • • TQatS • TQatS • RtC • RtC • •
|