Trap
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This disambiguation page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article.
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This disambiguation page lists articles associated with the same title. If an internal link referred you here, you may wish to change the link to point directly to the intended article. |

Trap can designate two things in Dead Cells:
- Deployable traps, deployable skills provided to players.
- Hazards, a general class of objects designed to hinder the player.